HOW THE GAME WORKS
Deploy heroes to the map, they act on their own — pathing, bombing, and looting.
1. MINT A CREW
Spend 500,000 $BMCOIN in the shop incubator to mint a new hero. Rarity is rolled on the drop table below — legendaries are exceptionally rare (1 in 20,000).
2. DEPLOY TO THE MAP
Send heroes to WORK from the roster. Each deployed hero auto-pathfinds toward chests, plants bombs, and dodges its own explosions. No player input required.
3. CRACK CHESTS, EARN COIN
Every exploded bomb consumes 1 energy. Chests destroyed drop $BMCOIN based on rarity. Clear every chest on a stage to auto-advance to the next.
HERO RARITIES & ATTRIBUTES
Every hero has 5 stats. Values roll within the ranges below on mint.
| Rarity | Drop % | Power | Speed | Stamina | Bombs | Range | Max Energy |
|---|---|---|---|---|---|---|---|
| COMMON | 80% | 1–3 | 1–3 | 1–3 | 1 | 1 | 100–300 |
| UNCOMMON | 14% | 3–6 | 3–6 | 3–6 | 2 | 2–3 | 300–600 |
| RARE | 5% | 6–8 | 6–8 | 6–8 | 3 | 3–5 | 600–800 |
| EPIC | 0.995% | 8–11 | 8–11 | 8–11 | 4 | 5–7 | 800–1,100 |
| LEGENDARY | 0.005% | 11–16 | 11–16 | 11–16 | 6 | 7–11 | 1,100–1,600 |
CHEST RARITIES & PAYOUTS
Rarer chests take more bomb hits but pay out exponentially more $BMCOIN.
| Rarity | Spawn % | HP | $BMCOIN Reward |
|---|---|---|---|
| COMMON | 80% | 80 | 220 |
| RARE | 13% | 160 | 660 |
| EPIC | 5% | 320 | 2,200 |
| LEGENDARY | 1.6% | 640 | 8,800 |
| MYTHIC | 0.4% | 1,280 | 44,000 |
ENERGY & REGENERATION
Every bomb costs energy. Rest at Home to recover it.
MAX ENERGY
Stamina × 100 = max energy. A Legendary with 16 Stamina caps at 1,600 energy.
CONSUMPTION
Every bomb detonation drains 1 energy. At 0 energy the hero falls asleep and returns Home.
REGENERATION
While RESTING at Home, heroes regenerate +10% of max energy every 5 minutes (~50 minutes from empty to full).
STATUS STATES
- WORKING — deployed on map
- RESTING — regenerating at Home
- READY — full energy, idle
- SLEEPING — 0 energy, must rest
MARKETPLACE & STAGES
Trade heroes. Clear stages. Explore new biomes.
MARKETPLACE
Buy heroes directly from other players using $BMCOIN. Filter by rarity, price, and stats through an industrial cyber-mine interface.
STAGES & BIOMES
Each stage rotates through a biome — Grassland, Desert, Frozen, Lava, and Void — changing wall and ground palettes while keeping the same chest generation.